Deck of Illusions

This set of parchment cards is usually found in an ivory, leather, or wooden box. A full deck consists of thirty-four cards. When a card is drawn at random and thrown to the ground, a Major Image of a creature is formed. The figment lasts until dispelled. The illusory creature cannot move more than 30 feet away from where the card landed, but otherwise moves and acts as if it were real. At all times it obeys the desires of the character who drew the card. When the illusion is dispelled, the card becomes blank and cannot be used again. If the card is picked up, the illusion is automatically and instantly dispelled. The cards in a deck and the illusions they bring forth are summarized on the following table. (Use one of the first two columns to simulate the contents of a full deck using either ordinary playing cards or tarot cards.)

Playing Card

Tarot Card

Creature

Ace of hearts

IV. The Emperor

Red dragon

King of hearts

Knight of swords

Male human fighter and four guards

Queen of hearts

Queen of staves

Female human wizard

Jack of hearts

King of staves

Male human druid

Ten of hearts

VII. The Chariot

Cloud giant

Nine of hearts

Page of staves

Ettin

Eight of hearts

Ace of cups

Bugbear

Two of hearts

Five of staves

Goblin

Ace of diamonds

III. The Empress

Glabrezu (demon)

King of diamonds

Two of cups

Male elf wizard and female apprentice

Queen of diamonds

Queen of swords

Half-elf ranger (female)

Jack of diamonds

XIV. Temperance

Harpy

Ten of diamonds

Seven of staves

Male half-orc barbarian

Nine of diamonds

Four of pentacles

Ogre mage

Eight of diamonds

Ace of pentacles

Gnoll

Two of diamonds

Six of pentacles

Kobold

Ace of spades

II. The High Priestess

Lich

King of spades

Three of staves

Three male human clerics

Queen of spades

Four of cups

Medusa

Jack of spades

Knight of pentacles

Male dwarf paladin

Ten of spades

Seven of swords

Frost giant

Nine of spades

Three of swords

Troll

Eight of spades

Ace of swords

Hobgoblin

Two of spades

Five of cups

Goblin

Ace of clubs

VIII. Strength

Iron golem

King of clubs

Page of pentacles

Three male halfling rogues

Queen of clubs

Ten of cups

Pixies

Jack of clubs

Nine of pentacles

Female half-elf bard

Ten of clubs

Nine of staves

Hill giant

Nine of clubs

King of swords

Ogre

Eight of clubs

Ace of staves

Orc

Two of clubs

Five of cups

Kobold

Joker

Two of pentacles

Illusion of deck’s owner

Joker

Two of staves

Illusion of deck’s owner (sex reversed)

A randomly generated deck is usually complete (11-100 on d%), but may be discovered (01-10) with 1d20 of its cards missing. If cards are missing, reduce the price by a corresponding amount.


Creation

Prerequisites

Feats: Craft Wondrous Item

Spells: Major Image