Epic Assassin
Parent Class: Assassin
Game Rule Info
Class Skills
The Epic Assassin's class skills are .
Skill Points per level: + Int modifier
Level | Special |
---|---|
11th | Sneak attack +6d6 |
12th | +6 save against poison |
13th | Sneak attack +7d6 |
14th | +7 save against poison, bonus feat |
15th | Sneak attack +8d6 |
16th | +8 save against poison |
17th | Sneak attack +9d6 |
18th | +9 save against poison, bonus feat |
19th | Sneak attack +10d6 |
20th | +10 save against poison |
Class Features
All of the following are class features of the Epic Assassin.
Sneak Attack
The epic assassin’s sneak attack damage increases by +1d6 every two levels after 9th.
Death Attack
The assassin counts only half his or her class levels beyond 10th when determining the DC to resist this attack.
Spells
The assassin’s caster level is equal to his or her class level. The assassin’s number of spells per day does not increase after 10th level.
Uncanny Dodge
The assassin’s uncanny dodge bonus on saves against traps doesn’t increase after 10th level.
Saving Throw Bonus against Poison
The assassin’s bonus on saves against poison increases by +1 every two levels after 10th.
Bonus Feats
The epic assassin gains a bonus feat every four levels after 10th. These bonus feats must be selected from the list below.
Bonus Feat List: Dexterous Fortitude, Dexterous Will, Improved Combat Casting, Improved Death Attack, Improved Sneak Attack, Improved Spell Capacity, Legendary Tracker, Lingering Damage, Sneak Attack of Opportunity, Spell Knowledge, Spontaneous Spell, Superior Initiative, Tenacious Magic, Uncanny Accuracy.