Epic Sorcerer

Parent Class: Sorcerer

Game Rule Info

Class Skills

The Epic Sorcerer's class skills are .

Skill Points per level: + Int modifier

Sorcerer Level

Special

21st

 

22nd

 

23rd

Bonus feat

24th

 

25th

 

26th

Bonus feat

27th

 

28th

 

29th

Bonus feat

30th

 

Class Features

All of the following are class features of the Epic Sorcerer.

Spells

The sorcerer’s caster level is equal to his or her class level. The sorcerer’s number of spells per day does not increase after 20th level. The sorcerer does not learn additional spells unless he or she selects the Spell Knowledge feat.

Familiar

The sorcerer’s familiar continues to increase in power. Every two levels beyond 20th the familiar’s natural armor and Intelligence each increase by +1. The familiar’s spell resistance is equal to the master’s class level + 5. At 21st level and again every ten levels higher than 21st, the familiar gains the benefit of the Familiar Spell epic feat for a spell of its master’s choice.

Bonus Feats

The epic sorcerer gains a bonus feat every three levels after 20th. These bonus feats must be selected from the list below.

Bonus Feat List: Augmented Alchemy, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Energy Resistance, Enhance Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Familiar Spell, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Master Staff, Master Wand, Multispell, Permanent Emanation, Spell Knowledge, Spell Stowaway, Spell Opportunity.

Familiars at Epic Level

Special abilities granted to a familiar continue to grow as the level of its master increases beyond 20th, as shown on Table: Epic Familiar Special Abilities. Even though the table shows advancement only to 42nd level, that is not the limit. The patterns in the table continue infinitely. Familiar special abilities gained at less than 20th level also continue to improve.

Familiar Spell: The familiar gains the benefit of the Familiar Spell epic feat for the spell its master chooses.

Master Class Level

Natural Armor

Int

Special

21st–22nd

+11

16

Familiar Spell

23rd–24th

+12

17

 

25th–26th

+13

18

 

27th–28th

+14

19

 

29th–30th

+15

20

 

31st–32nd

+16

21

Familiar Spell

33rd–34th

+17

22

 

35th–36th

+18

23

 

37th–38th

+19

24

 

39th–40th

+20

25

 

41st–42nd

+21

26

Familiar Spell