Construct

A construct is an animated object or artificially constructed creature.

Game Rule Info

Hit Die: d10

Skill Points at 1st level: (2 + Int modifier) × 4

Skill Points at each additional level: 2 + Int modifier

Base Challenge Rating: +1 per 4 HD

Level

Base Attack

Fort

Ref

Will

1

+0

+0

+0

+0

2

+1

+0

+0

+0

3

+2

+1

+1

+1

4

+3

+1

+1

+1

5

+3

+1

+1

+1

6

+4

+2

+2

+2

7

+5

+2

+2

+2

8

+6/+1

+2

+2

+2

9

+6/+1

+3

+3

+3

10

+7/+2

+3

+3

+3

11

+8/+3

+3

+3

+3

12

+9/+4

+4

+4

+4

13

+9/+4

+4

+4

+4

14

+10/+5

+4

+4

+4

15

+11/+6/+1

+5

+5

+5

16

+12/+7/+2

+5

+5

+5

17

+12/+7/+2

+5

+5

+5

18

+13/+8/+3

+6

+6

+6

19

+14/+9/+4

+6

+6

+6

20

+15/+10/+5

+6

+6

+6

Racial Traits

A(n) Construct has the following traits.

  • No Constitution score.
  • Low-light vision.
  • Darkvision out to 60 feet.
  • Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
  • Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
  • Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
  • Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
  • Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
  • Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
  • Since it was never alive, a construct cannot be raised or resurrected.
  • Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the table.
  • Proficient with its natural weapons only, unless generally humanoid in form, in which case proficient with any weapon mentioned in its entry.
  • Proficient with no armor.
  • Constructs do not eat, sleep, or breathe.

Construct Size

Bonus Hit Points

Fine

-

Diminutive

-

Tiny

-

Small

10

Medium

20

Large

30

Huge

40

Gargantuan

60

Colossal

80