Vermin

This type includes insects, arachnids, other arthropods, worms, and similar invertebrates.

Game Rule Info

Hit Die: d8

Skill Points at 1st level: (2 + Int modifier) × 4

Skill Points at each additional level: 2 + Int modifier

Base Challenge Rating: +1 per 4 HD

Level

Base Attack

Fort

Ref

Will

1

+0

+2

+0

+0

2

+1

+3

+0

+0

3

+2

+3

+1

+1

4

+3

+4

+1

+1

5

+3

+4

+1

+1

6

+4

+5

+2

+2

7

+5

+5

+2

+2

8

+6/+1

+6

+2

+2

9

+6/+1

+6

+3

+3

10

+7/+2

+7

+3

+3

11

+8/+3

+7

+3

+3

12

+9/+4

+8

+4

+4

13

+9/+4

+8

+4

+4

14

+10/+5

+9

+4

+4

15

+11/+6/+1

+9

+5

+5

16

+12/+7/+2

+10

+5

+5

17

+12/+7/+2

+10

+5

+5

18

+13/+8/+3

+11

+6

+6

19

+14/+9/+4

+11

+6

+6

20

+15/+10/+5

+12

+6

+6

Racial Traits

A(n) Vermin has the following traits.

  • Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
  • Darkvision out to 60 feet.
  • Proficient with their natural weapons only.
  • Proficient with no armor.
  • Vermin breathe, eat, and sleep.