Prerequisite
Base attack bonus +20.
Benefit
Any weapon the deity weilds gains a bonus of +4 on attack rolls, and it deals an extra +4d6 points of damage against the designated foe. The bonus and extra damage stack with any other properties the weapon has.
Notes
The deity selects one kind of enemy from the list below.
Enemy Type | Enemy Type |
---|---|
Aberrations | Oozes |
Animals | Outsiders, chaotic |
Beasts | Outsiders, evil |
Constructs | Outsiders, good |
Dragons | Outsiders, lawful |
Elementals | Plants |
Fey | Undead |
Giants | Vermin |
Monstrous humanoids | Humanoids (choose one subtype) |
The ability functions only when the deity personally attacks with a melee weapon or ranged weapon. The deity can apply the Banestrike ability to any weapon or natural weapon, but not to a spell, spell-like ability, supernatural ability, or divine ability.
A deity can have this ability multiple times, choosing a different kind of foe each time. The deity can imbue only one bane special ability to a weapon at a time and can change among them once a round as a free action.
Suggested Portfolio Elements
Death, justice, vengeance, war.