Benefit
The deity can create an emanation of a specific type of energy (acid, cold, electricity, fire, or sonic energy, specified in the deity’s description) with a radius of 10 feet per divine rank. Anything in the area takes 1d8 points of the appropriate energy damage per divine rank. Damage is halved for those who make successful saving throws (Reflex for acid, cold, electricity, or fire, or Fortitude for sonic energy; DC 10 + the deity’s divine rank + the deity’s Constitution modifier).
Notes
A deity can have this ability multiple times, choosing a different type of energy each time.
Suggested Portfolio Elements
Nature.