Greater Ruin
Transmutation
Spellcraft DC: 59
Components: S, V, XP
Casting Time: 1 standard action
Range: 12,000 ft.
Target: One creature, or up to a 10-foot cube of nonliving matter
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes
To Develop: 531,000 GP; 11 days; 21,240 XP. Seed: destroy (DC 29). Factors: increase damage to {% die_roll 35 6 0 %} (+30 DC); 1-action casting time (+20 DC). Mitigating Factor: burn 2,000 XP (-20 DC).
XP Cost: 2,000 XP
The character deals 35d6 points of damage to a single target within range and line of sight. If the target is reduced to -10 hit points or less (or a construct, object, or undead is reduced to 0 hit points), it is utterly destroyed as if disintegrated. Only a trace of fine dust remains.