Origin of Species: Achaierai
Conjuration (Creation, Healing)
Spellcraft DC: 38
Components: DF, S, V, XP
Casting Time: 100 days, 11 minutes
Range: 0 ft.
Effect: One constructed creature up to Medium (20 cu. ft.)
Duration: Permanent
Saving Throw: None
Spell Resistance: No
To Develop: 360,000 GP; 8 days; 14,400 XP. Seeds: conjure (DC 21); life (DC 27); fortify (DC 17). Factors: +4 HD (5 hp per HD) (+20 DC); +6 to natural AC (+12 DC); add three more natural attacks (ad hoc +6 DC); add black cloud spell-like ability (+33 DC); add SR 19 (+15 DC); permanent (×5 DC). Mitigating Factors: {% die_roll 50 6 0 %} backlash (-50 DC); increase casting time by 10 minutes (-20 DC); increase casting time by 100 days (-200 DC); burn 10,000 XP (-100 DC); eleven additional casters contributing 9th-level spell slots (-187 DC); ten additional casters contributing 8th-level spell slots (-150 DC); ten additional casters contributing 1st-level spell slots (-10 DC).
XP Cost: 10,000 XP
This spell creates a new creature: an achaierai. When first created, the achaierai is Medium, but it grows to Large size in 1d4 days. A created achaierai does not possess the treasure, culture, or specific knowledge of a normal achaierai. If released to be among its own kind, it quickly picks up achaierai traits and alignment.