Origin of Species: Achaierai

Conjuration (Creation, Healing)

Spellcraft DC: 38

Components: DF, S, V, XP

Casting Time: 100 days, 11 minutes

Range: 0 ft.

Effect: One constructed creature up to Medium (20 cu. ft.)

Duration: Permanent

Saving Throw: None

Spell Resistance: No

To Develop: 360,000 GP; 8 days; 14,400 XP. Seeds: conjure (DC 21); life (DC 27); fortify (DC 17). Factors: +4 HD (5 hp per HD) (+20 DC); +6 to natural AC (+12 DC); add three more natural attacks (ad hoc +6 DC); add black cloud spell-like ability (+33 DC); add SR 19 (+15 DC); permanent (×5 DC). Mitigating Factors: {% die_roll 50 6 0 %} backlash (-50 DC); increase casting time by 10 minutes (-20 DC); increase casting time by 100 days (-200 DC); burn 10,000 XP (-100 DC); eleven additional casters contributing 9th-level spell slots (-187 DC); ten additional casters contributing 8th-level spell slots (-150 DC); ten additional casters contributing 1st-level spell slots (-10 DC).

XP Cost: 10,000 XP

This spell creates a new creature: an achaierai. When first created, the achaierai is Medium, but it grows to Large size in 1d4 days. A created achaierai does not possess the treasure, culture, or specific knowledge of a normal achaierai. If released to be among its own kind, it quickly picks up achaierai traits and alignment.