Contagion

Necromancy [Evil]

Components:

S, V

Casting Time:

1 standard action

Range:

Touch

Target:

Living creature touched

Duration:

Instantaneous

Saving Throw:

Fortitude negates

Spell Resistance:

Yes

The subject contracts a disease selected from the table below, which strikes immediately (no incubation period). The DC noted is for the subsequent saves (use contagion’s normal save DC for the initial saving throw).

Disease

DC

Damage

Blinding sickness

16

1d4 Str1

Cackle fever

16

1d6 Wis

Filth fever

12

1d3 Dex and 1d3 Con

Mindfire

12

1d4 Int

Red ache

15

1d6 Str

Shakes

13

1d8 Dex

Slimy doom

14

1d4 Con

1 Each time a victim takes 2 or more points of Strength damage from blinding sickness, he or she must make another Fortitude save (using the disease’s save DC) or be permanently blinded.