Halt Undead
Necromancy
Components:
M, S, V
Casting Time:
1 standard action
Range:
Medium (100 ft. + 10 ft./level)
Target:
Up to three undead creatures, no two of which can be more than 30 ft. apart
Duration:
1 round/level
Saving Throw:
Will negates (see text)
Spell Resistance:
Yes
Material Components:
A pinch of sulfur and powdered garlic.
.This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.