Halt Undead

Necromancy

Components:

M, S, V

Casting Time:

1 standard action

Range:

Medium (100 ft. + 10 ft./level)

Target:

Up to three undead creatures, no two of which can be more than 30 ft. apart

Duration:

1 round/level

Saving Throw:

Will negates (see text)

Spell Resistance:

Yes

Material Components:

A pinch of sulfur and powdered garlic.

.

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.