Sleep

Enchantment (Compulsion) [Mind-Affecting]

Components:

M, S, V

Casting Time:

1 round

Range:

Medium (100 ft. + 10 ft./level)

Area

One or more living creatures within a 10-ft.-radius burst

Duration:

1 min./level

Saving Throw:

Will negates

Spell Resistance:

Yes

Material Components:

A pinch of fine sand, rose petals, or a live cricket.

.

A sleep spell causes a magical slumber to come upon 4 Hit Dice of creatures. Creatures with the fewest HD are affected first.

Among creatures with equal HD, those who are closest to the spell’s point of origin are affected first. Hit Dice that are not sufficient to affect a creature are wasted.

Sleeping creatures are helpless. Slapping or wounding awakens an affected creature, but normal noise does not. Awakening a creature is a standard action (an application of the aid another action).

Sleep does not target unconscious creatures, constructs, or undead creatures.