Giant, Stone

Level Adjustment: +9.

Racial Traits

  • +16 Strength, +4 Dexterity, +8 Constitution, +2 Wisdom.
  • Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
  • Space/Reach: 10 feet/10 feet.
  • A stone giant’s base land speed is 40 feet.
  • Darkvision out to 60 feet and Low-light vision.
  • Racial Skills: A stone giant has a +8 racial bonus on Hide checks in rocky terrain.
  • +11 natural armor bonus.
  • Special Attacks: Rock throwing.
  • Special Qualities: Rock catching.
  • Automatic Languages: Giant. Bonus Languages: Common, Draconic, Elven, Goblin, Orc.
  • Favored Class: Barbarian.

Special Qualities

Rock Throwing (Ex)

The range increment is 180 feet for a stone giant’s thrown rocks. It uses both hands when throwing a rock.

Rock Catching (Ex)

A stone giant gains a +4 racial bonus on its Reflex save when attempting to catch a thrown rock.

Alternate Level Adjustment Options

Effective Character Level: 11 + class levels.

Level Adjustment: +8.

  • Racial Hit Dice: A stone giant begins with three levels of giant, which provide 3d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +3, Ref +1, and Will +1.
  • Racial Skills: A stone giant’s giant levels give it skill points equal to 6 * (2 + Int modifier). Its class skills are Climb, Hide, Listen, and Spot.
  • Racial Feats: A stone giant’s giant levels give it two feats.

Effective Character Level: 13 + class levels.

Level Adjustment: +7.

  • Racial Hit Dice: A stone giant begins with six levels of giant, which provide 6d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +5, Ref +2, and Will +2.
  • Racial Skills: A stone giant’s giant levels give it skill points equal to 9 * (2 + Int modifier). Its class skills are Climb, Hide, Listen, and Spot.
  • Racial Feats: A stone giant’s giant levels give it three feats.

Effective Character Level: 15 + class levels.

Level Adjustment: +6.

  • Racial Hit Dice: A stone giant begins with nine levels of giant, which provide 9d8 Hit Dice, a base attack bonus of +6, and base saving throw bonuses of Fort +6, Ref +3, and Will +3.
  • Racial Skills: A stone giant’s giant levels give it skill points equal to 12 * (2 + Int modifier). Its class skills are Climb, Hide, Listen, and Spot.
  • Racial Feats: A stone giant’s giant levels give it four feats.

Effective Character Level: 17 + class levels.

Level Adjustment: +5.

  • Racial Hit Dice: A stone giant begins with twelve levels of giant, which provide 12d8 Hit Dice, a base attack bonus of +8, and base saving throw bonuses of Fort +8, Ref +4, and Will +4.
  • Racial Skills: A stone giant’s giant levels give it skill points equal to 15 * (2 + Int modifier). Its class skills are Climb, Hide, Listen, and Spot.
  • Racial Feats: A stone giant’s giant levels give it five feats.

Effective Character Level: 18 + class levels.

Level Adjustment: +4.

  • Racial Hit Dice: A stone giant begins with fourteen levels of giant, which provide 14d8 Hit Dice, a base attack bonus of +10, and base saving throw bonuses of Fort +9, Ref +4, and Will +4.
  • Racial Skills: A stone giant’s giant levels give it skill points equal to 17 * (2 + Int modifier). Its class skills are Climb, Hide, Listen, and Spot.
  • Racial Feats: A stone giant’s giant levels give it five feats.